AXIS and ALLIES RTS | Regular Infantry
The regular infantry regiment is somewhat rare in A&A, as it's role in the game has basically been replaced by recon infantry. 20 recon infantry (
$500) will charge your experience twice as fast as 10 regular infantry (
The United States has the strongest regular infantry, but at
$50 isn't a particularly good value since it won't matchup well with mortars, heavy airborne, or sniper based infantry. Even though Russia has the weakest regular infantry, they are occasionally seen with
who can spam regulars for as cheap as
Germany has solid regulars but are better off with mortars, Great Britian has the best MG units but have SaS, Japan has good infantry units but weak MG's.
AXIS and ALLIES RTS | Regular Infantry Upgrades
Get a basic idea of which upgrades effect which infantry units, and how to apply those upgrades in online play. Included is a suggested upgrade order to help newer players understand which upgrades are the most benefitial to their cause. See:
Upgrading Your Infantry/Airborne
AXIS and ALLIES RTS | Unit Comparison - Regular Infantry Units
AXIS-AND-ALLIES.COM | Unofficial Ranks | Regular Infantry
Here's our unofficial ranks, by unit and regiment for heavy airborne. Click on the icons to sort the columns
AXIS and ALLIES RTS | Regular Infantry Conclusion
Typically, the build order for infantry will be 2-3 infantry tents, and then
spam as much infantry as you can. After you get a formidable amount of infantry out (roughly 5-6+), tech them up and battle away while keeping your units in supply. Also, if microed VERY efficiently, you can outnumber snipers or mechs and kill them. Generally though, you will never want to make regular infantry if your opponent has snipers or generals with bombs as your casualty loss with be dramatic. Keep in mind regular infantry has a limited role since they don't matchup well 1v1 versus mortars, heavy airborne, or sniper based infantry.
Whatever you choose to deploy, it's up to you as commander to put your forces in an advantageous position with an understanding of base resistances, terrain modifiers, formation, upgrades, special ops, military tactics, and more.
REGULAR INFANTRY - That concludes the basics of regular infantry in A&A. Like our story? Please Digg it! Have a correction, addition, question, or other? You can contribute to our A&A wiki, post in the official forum thread..
FEATURE BLOCKED! You must be a registered user for this feature. Registration is free, easy, and private.
.:: Top User of Today ::.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
Monday, August 24, 2009 · Teamspeak 3 soon to be Released? Thursday, August 20, 2009 · GameSpy Shuts Down Gaming Fan Sites Thursday, July 30, 2009 · Noob Tip: How to Hotkey a Group of Regiments Thursday, July 31, 2008 · Japanese Mortars or Heavy Airborne? Thursday, July 24, 2008 · List of All Special Ops · List of All Upgrades · Upgrades to Skip · Guide To Airpower Upgrades · Guide To Artillery Tank Upgrades · Guide To Tank - Armor Upgrades · Guide To Artillery Mech Upgrades · Guide To Anti Tank Mech Upgrades · Guide To Infantry Upgrades Monday, July 21, 2008 · Recommended Basic Gameplay Settings Sunday, July 20, 2008 · Counting Bombs Friday, June 13, 2008 · German Armor | Spotting a King Tiger Thursday, May 01, 2008 · Keyboard Shortcuts Wednesday, March 26, 2008 · Ukraine · Southern Europe · Philippines · North Africa · India · Germany · France · Alaska · Battle of Stalingrad · Normandy Breakout · The Burning of Moscow · Operation Market Garden · Battle of Kursk Older Articles
Pentium III 1.5 GHz
256 MB RAM
HD 1.4 GB
64 MB Video
for Internet play
The Official VOIP
and the A&A