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Be Respectful - No Anger or Hostility, Thats What The Gamespy Lobby is For
21-08-2007 9:13:pm
A&A is already supported by gameranger. Were inviting more players to join in there to make the game group a lot bigger. If your interested pls pm me here to get more details for game matches thanks and have a nice day fellow generals
13-04-2014 11:23:am
By good luck I found this site just before getting the game.
24-08-2011 8:10:pm
Glad I found this
29-07-2011 9:17:pm
Dude i love the game and now a member of the website i know a lot of u guys and my other profiles on it at [Iowa]DrugMonkey, ww2freak ,and bugs bunny
07-06-2011 3:35:pm
Amazing information and insight of the game, thanks so much for making a wonderful source for such an awesome game like Axis & Allies..
28-05-2011 12:02:pm
Awesome site! It's chock full of great A&A info! I'm so glad I found an A&A community to become a part of.
12-03-2011 5:49:pm
Yep Lets Get This Site and Game to new people.
27-02-2011 1:20:pm
We need to start advertising the game on google or somethin
23-02-2011 8:32:pm
This site is great i never knew about it at first
22-01-2011 11:13:pm
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· Noob Tip: How to Hotkey a Group of Regiments
· Recommended Basic Gameplay Settings
· Keyboard Shortcuts
· The Regiment Info Icon

The Generals of Japan


Chuichi Nagumo

Admiral Chuichi Nagumo was an admiral in the Imperial Japanese Navy during World War II and one time commander of the Kido Butai, Combined Fleet's largest carrier battle group.

On 10 April 1941, Nagumo was appointed Commander in Chief of the IJN 1st Air Fleet, the Imperial Japanese Navy's main Carrier battle group, largely due to his seniority. Many contemporaries and historians have doubted his suitability for this command, given his lack of familiarity with naval aviation.

By this time, he had visibly aged, physically and mentally. Physically, he suffered from arthritis, perhaps from his younger days as an athletic kendo fencer. Mentally, he had become a cautious officer who spent every ounce of his effort going over tactical plans of every operation he was involved in.

Admiral Nishizo Tsukahara had some doubts with his appointment, and commented, "Nagumo was an officer of the old school, a specialist of torpedo and surface maneuvers.... He did not have any idea of the capability and potential of naval aviation." At home, Nagumo did not receive a loving description, either. One of his two sons described him as a brooding father who was obsessed (and later disappointed) with pressuring his sons to follow his footsteps into the navy. Contrastingly, Nagumo's junior officers in the navy viewed him as precisely the father figure that his sons did not.

However, while commanding the 1st Air Fleet, Nagumo oversaw the effective attack on Pearl Harbor. (Although later critics have criticized his failure to launch the third wave of attack against Pearl Harbor, which might have destroyed the repair stations which would have rendered the most important American naval base in the Pacific useless).

From Wikipedia, the free encyclopedia
Chuichi Nagumo

"I have lived in the United States and I know the might of their industrial complex. The United States is a sleeping giant and I am afraid that our attack has awakened it."
Chuichi Nagumo - Quoted in
"Energy Technology XI: Applications and Economics"
by Richard F. Hill

More Info on this Special Op Kamikaze
Kamikaze - One of the most powerful special ops in the game. Orders a plane to crash into target location, causing massive damage.. Smaller area of effect than a carpet, but has the unique advantage of inflicting AP damage, which has a much better result versus armor. However, the Kamikaze is the least effective special op bomb versus buildings. A "Double Kami" or "Kami-V" will destroy just about everything when used correctly.
[compare all the special op bombs]
The Double Bomb - The most important aspect in online multiplayer is to coordinate the use of the Kamikaze with the other "bombs" your allies may (or may not) have. The "double bomb" can have devastating effects on enemy forces when used correctly. When you have acquired enough experience for your Kamikaze, let your allies know, and if someone else has one, hold onto yours until you can "double". [more info]
The Single Bomb - Occasionally there are circumstances where you may need to use a single bomb to defend a base, or to prevent your forces from being "pinched". Once again, communicated with your allies, ask them if they have anything to counter the threat, and if not, go ahead and single bomb.
If you have the only bomb on your team you have a little more freedom about when and where to use it. However, with freedom comes some responsibilty, so keep an eye on battlefield conditions, and if your allies need it more than you do, help them out.
The Front Lines - Another important aspect of using any bomb type special op, is to use them where you have nearby forces. Not only can you chase down wounded/routed regiments and "finish them off", but you can also use this as an opportunity to "push" (advance) the front lines, as enemy forces will be retreating to heal.
Charging Your Bomb - You also have a responsibilty to your allies to try to "charge" your bomb quickly by gaining as much experience as possible. That may mean you focus a little less on your economy, and a little more on making regiments and getting them into battle. The more troops you have fighting the quicker you will gain exp for your bomb!
More Info on this Special Op Industrial Sabotage
Industrial Sabotage - Pretty much a waste of your valuable EXP, except in emergeny situations. If you are in trouble, it can be used to take out an enemy supply depot, and disrupt their zone of supply (to delay their offensive push). Perhaps this would have a greater effect if players were building oil and ammo depots, but most educated players will be using supply depots for ammo and oil, which only cost $25 to replace. Save your EXP for your Kamikaze if you can.
More Info on this Special Op Code Breaker

Code Breaker
Code Breaker - When placed on the map, this radio tower will temporarily reveal all nearby enemy units or structures.. If you use this special in the early game, make sure the intel is worth it. The 200 EXP cost isn't much, but still much more important to save that EXP for your Kamikaze if at all possible. Can be used in the late game to probe enemy defenses for a weak spot, or to reveal enemy troop movements.
More Info on this Special Op Corp Reorganization

Placing your second Corp HQ
Corp Reorganization - Everyone has to deploy a new corp hq from time to time. Don't be hasty about placing that second corp (this special op can only be used once per hour). Make sure you have resolved the situation that caused you to lose your first one! You can always ask your allies if the have a safe place, their base defenses may be better than yours.
If there is no safe place wait until there is one! Move your technology buildings in the meantime, as they may be subject to attack following the fall of your corp hq (losing those buildings too will limit the regiments you can produce).
Keep in mind your second Corp HQ will become a "high priority" target for your enemies. If they can destroy your second corp, and your technology buildings, you will be stuck making only light tanks or halftracks (depending on the tents you have left), which really can't compete in the later stages of the game (or any stage of the game for that matter).
 General Nagumo
Nagumo is Japan's second strongest general, as his Kamikaze can deliver an punishing 400 AP damage.. Although, Nagumo's other special ops have little to no effect in online play.
Make sure to familiarize yourself with the inherent strengths of Japan [LINK]


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www.axis-and-allies.com is an independently run, non-profit community site for the Axis and Allies RTS, and is not affiliated with Atari, Timegate, Gamespy, or Encore Entertainment. Axis & Allies © 2006 Encore Software, Inc. All rights reserved. AXIS & ALLIES is a registered trademark of Hasbro, Inc. GameSpy and the Powered by GameSpy design are trademarks of GameSpy Industries, Inc. All rights reserved. TimeGate Studios and the TimeGate Studios logo are trademarks of TimeGate Studios, Inc. Any comments and forum posts are property of their posters, all the rest ©2007- by www.axis-and-allies.com - Photos/Graphics from the Axis and Allies RTS game are the original work of Timegate studios. All statistical data gathered from in-game, game data files, and alot of testing and experience.

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Favorite Japanese Infantry

Heavy Airborne


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Monday, August 24, 2009
· Teamspeak 3 soon to be Released?
Thursday, August 20, 2009
· GameSpy Shuts Down Gaming Fan Sites
Thursday, July 30, 2009
· Noob Tip: How to Hotkey a Group of Regiments
Thursday, July 31, 2008
· Japanese Mortars or Heavy Airborne?
Thursday, July 24, 2008
· List of All Special Ops
· List of All Upgrades
· Upgrades to Skip
· Guide To Airpower Upgrades
· Guide To Artillery Tank Upgrades
· Guide To Tank - Armor Upgrades
· Guide To Artillery Mech Upgrades
· Guide To Anti Tank Mech Upgrades
· Guide To Infantry Upgrades
Monday, July 21, 2008
· Recommended Basic Gameplay Settings
Sunday, July 20, 2008
· Counting Bombs
Friday, June 13, 2008
· German Armor | Spotting a King Tiger
Thursday, May 01, 2008
· Keyboard Shortcuts
Wednesday, March 26, 2008
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