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Be Respectful - No Anger or Hostility, Thats What The Gamespy Lobby is For
21-08-2007 9:13:pm
A&A is already supported by gameranger. Were inviting more players to join in there to make the game group a lot bigger. If your interested pls pm me here to get more details for game matches thanks and have a nice day fellow generals
13-04-2014 11:23:am
By good luck I found this site just before getting the game.
24-08-2011 8:10:pm
Glad I found this
29-07-2011 9:17:pm
Dude i love the game and now a member of the website i know a lot of u guys and my other profiles on it at [Iowa]DrugMonkey, ww2freak ,and bugs bunny
07-06-2011 3:35:pm
Amazing information and insight of the game, thanks so much for making a wonderful source for such an awesome game like Axis & Allies..
28-05-2011 12:02:pm
Awesome site! It's chock full of great A&A info! I'm so glad I found an A&A community to become a part of.
12-03-2011 5:49:pm
Yep Lets Get This Site and Game to new people.
27-02-2011 1:20:pm
We need to start advertising the game on google or somethin
23-02-2011 8:32:pm
This site is great i never knew about it at first
22-01-2011 11:13:pm
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Should A&A be remade as an Open-Source game by us, the fans?
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I'd rather Atari do something with the series (A person can hope!)
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PostPosted: Mon Feb 02, 2015 11:05 pm Reply with quote Back to top

Hi everyone, I'm fairly new here still but I'm enjoying the forums and site!

As per the title, would anyone be willing to come together and collaborate on an Open-Source version remake of Axis and Allies?

One of my greatest wishes is that this series would have a spiritual successor to our beloved 2004 RTS. The game, even though rushed out by Timegate and originally supposed to be a Command & Conquer throwaway ripoff game, turned out extremely well despite facing circumstances meant to make a bad game. The mechanics, to this day, stand up very well, and I might even say the graphics do too, despite looking the slightest bit dated. Its plot grounded in historical fact, still makes for a very fun and interesting game to play, with many dedicated players still out searching for others to chat and play with to this day.

The game is coded in Gamebryo, an engine still being used by current-day titles despite being over 15 years old. As I imagine, the game was coded when the engine was still new, and this could mean that the source code it has could be incredibly messy (and unoptimized, but it doesn't matter anyways because it can run on a toaster) or incredibly simple due to the engine still being fairly new technology.

Axis and Allies, for all intents and purposes, is abandonware. Abandonware we love dearly, and continue to play to this day, but with the dissolution of Timegate after the Aliens: Colonel Marines fiasco (one they weren't responsible for, but still blamed for) the ownership of the Axis and Allies video game is basically unknown to the public. For what we know, the rights probably went to Atari or Timegate's shareholders. In that sense, no one but we the fans care about the video game, and by extension our hope of a series.

With that said, I'd need to gather the right team of people to bring this game into 2015 as an Open-Source project. To be straight, we'd all be working for free on this, and the game would be free too. I'm currently learning code, and will probably be able to start basic work on it in a few months. A graphical designer would be a great addition to the team, and this means just anyone who can confidently open up 3D modeling programs and replicate the original art style with "HD" graphics. A second coder, and game mechanics designer would be awesome to have on the team as well. As far as I know, that's the basics to starting an open-source project.

Starting an Open-Source project is no small feat, and one I can't do alone (and won't do, because I can't rebuild it by myself). Even with the proper people it has the possibility of failure, one possibility anyone joining on the team has to accept. An Open-Source project also requires dedication and love, the latter I'm sure we all have as we ended up here. You don't need to be a professional to join (I'm not even a fully-educated newbie yet), so long as you have the talent and interest required to dedicate yourself and contribute to the project.

There have been successful Open-Source games in the past that have caught on when their original release had a limited fanbase. For instance, OpenTTD is the prime example of such success. It's no small feat, but one that's possible if the effort is put there.

This game is one I essentially grew up loving, and now that it's abandonware, I don't see it as a curse to obscurity, but rather a welcoming to the fans who want to create their own spiritual successor to the beloved RTS we're all here for.

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PostPosted: Sat Feb 07, 2015 4:00 am Reply with quote Back to top

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