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theharkonnen

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Posted:
Fri Mar 02, 2012 11:00 am |
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I think we should all use one thread to release mods in (for organization). No discussion in this thread, just releases.
Here is my first release, a new generals mod, which adds new generals to Germany (Hitler), Russia (Stalin), Japan (Yamashita), and the US (Taylor). All new generals have new potraits, descriptions, and voices.
http://www.mediafire.com/?h453ipqw1luvt77 |
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TheLastSterling

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Posted:
Tue Mar 13, 2012 8:50 pm |
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here's my mod. I just took some some parts of existing mods as wells as some of all of your suggestions and my own to make it. enjoy, you all help. |
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theharkonnen

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Posted:
Sat May 26, 2012 7:55 am |
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Here is the requested ss units and super tanks. I had to split the files up. |
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Gizmotron

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Posted:
Tue May 29, 2012 6:48 pm |
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not sure if I did it right-- but I extracted all of the files into one Data folder and then tried out the mod earlier this week.
so far things look cool-- although for some reason the Maus unit shows up as a big red box! I'm sure it's a relatively easy fix... the SS regiments are fun. I'm curious as to why you had them use up additional ammo and oil? it's still cheaper to buy regular units-- so is this a way to discourage people from spamming SS regiments? |
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theharkonnen

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Posted:
Thu May 31, 2012 2:29 pm |
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Gizmotron wrote: |
not sure if I did it right-- but I extracted all of the files into one Data folder and then tried out the mod earlier this week.
so far things look cool-- although for some reason the Maus unit shows up as a big red box! I'm sure it's a relatively easy fix... the SS regiments are fun. I'm curious as to why you had them use up additional ammo and oil? it's still cheaper to buy regular units-- so is this a way to discourage people from spamming SS regiments? |
I had to cut up my mod pretty badly to get this units to work by themselves, so I may have had the wrong path in the unit.tgi.
The additional ammo and oil upkeep is to ensure they are not spammed, correct. Also, since they are more elite, they should be more expensive all around given that they have better stats all around (And more rare on the battlefield). The SS tanks are arranged so that a light SS tank is about as good as a regular medium tank and so on. The SS Tiger is uber powerful. I have made techs for SS infantry and SS tanks, but I did not attach those, since I have about a billion new techs that I would have to sort through to find those two techs.
I also plan on giving the SS a special experience template, so that they experience up faster than regular units. I also gave the SS units a morale boost, since they were fanatical. |
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xkingz1998

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Posted:
Thu May 31, 2012 3:21 pm |
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Can i have some instructions for these? i extract it in Data and it dosent work |
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theharkonnen

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Posted:
Thu May 31, 2012 3:26 pm |
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xkingz1998 wrote: |
Can i have some instructions for these? i extract it in Data and it dosent work |
Extract each and have them overwrite each other. Place this new data folder into the main A&A directory (Where the rwd files are) |
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xkingz1998

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Posted:
Thu May 31, 2012 4:08 pm |
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theharkonnen wrote: |
xkingz1998 wrote: |
Can i have some instructions for these? i extract it in Data and it dosent work |
Extract each and have them overwrite each other. Place this new data folder into the main A&A directory (Where the rwd files are) |
Thanks the SS tanks show up but not the infantry? |
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theharkonnen

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Posted:
Thu May 31, 2012 4:14 pm |
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xkingz1998 wrote: |
theharkonnen wrote: |
xkingz1998 wrote: |
Can i have some instructions for these? i extract it in Data and it dosent work |
Extract each and have them overwrite each other. Place this new data folder into the main A&A directory (Where the rwd files are) |
Thanks the SS tanks show up but not the infantry? |
Crap, I fogot to include the ger_hq_infantry. Place this in with the ger_hq_armor.tgi.
Hold on, let me upload more stuff more it to work. |
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theharkonnen

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Posted:
Thu May 31, 2012 4:25 pm |
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Here are the needed infantry files. The SS mortar inf. don't have an icon. Again, I have done a billion of them, so I can't find it.
Take the contents out of the new folder and place them in the data directory. Allow them to overwrite. |
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xkingz1998

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Posted:
Thu May 31, 2012 7:00 pm |
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like you said above, but is there anyone to change the units icons, because when im using my tanks and infanty the rainbow icon gets annoying lol |
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theharkonnen

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Posted:
Thu May 31, 2012 7:19 pm |
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what is a rainbow color?
btw, does anyone know a good site to post downloads on? Mediafire got rid of my new generals mod on the first post and this site has a low mb limit. |
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xkingz1998

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Posted:
Sun Jun 03, 2012 8:12 pm |
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I came across an error it says-
Axis & Allies fatal error:
C:\Program files\Atair\Axis & Allies\data\Regiments\GER\regiment_ger_tank_maus.tgi(0): Unknown layout 'regiment_vehicle_two'loading organization actor 'reigment_ger_tank_maus_2
Help would usefull and thank you. |
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theharkonnen

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Posted:
Mon Jun 04, 2012 2:39 pm |
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You need this. Post in data folder. I included it with the original download, so I'm not sure why its crashing, unles you deleted or don't have this folder. |
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xkingz1998

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Posted:
Tue Jun 05, 2012 2:59 pm |
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Ok now it says
An error has occurred:
Thread MAIN caught unhandled exception - Microsoft C++ (E06D7363) trapped at 1B:7C812AFB- unkown actor 'regiment_ger_tank_maus_2' listed as recruit target for recruit actor 'ger_hq_armor
i extraced ur file in the Data file |
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Gizmotron

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Posted:
Tue Jun 05, 2012 7:29 pm |
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out of curiosity-- when you extracted theharkonnen's mod-- how many files did you have?
I ended up with 400 files in 86 seperate folders. if you had less than that-- it might be worth it to redownload it.
I've had to do that with some big CFS2 mods back in the day-- sometimes on dial up I had big problems successfully downloading files. |
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PanzerKreig

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Posted:
Mon Jun 11, 2012 9:31 pm |
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I'm still getting Maus as red boxes everything else works good..for the German part but Maus is still a red box and I re-done all the files for it. Does any one know something? |
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PanzerKreig

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Posted:
Mon Jun 11, 2012 9:31 pm |
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there are a few sites you can go to just type axis and allies rts mods and a bunch will show up |
Last edited by PanzerKreig on Mon Jun 11, 2012 9:37 pm; edited 1 time in total |
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PanzerKreig

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Posted:
Mon Jun 11, 2012 9:32 pm |
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Awesome job on the SS units, they are killers. |
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theharkonnen

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Posted:
Tue Jun 12, 2012 1:47 pm |
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PanzerKreig wrote: |
I'm still getting Maus as red boxes everything else works good..for the German part but Maus is still a red box and I re-done all the files for it. Does any one know something? |
I screwed up the file path apparantly.
This should work, hopefully. Place in the units/ger folder |
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PanzerKreig

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Posted:
Tue Jun 12, 2012 3:47 pm |
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Gave me the error.. unknown required property' tech_tank_exp_ger' for ger_tank_maus
almost there theharkonnen |
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theharkonnen

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Posted:
Tue Jun 12, 2012 3:54 pm |
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PanzerKreig wrote: |
Gave me the error.. unknown required property' tech_tank_exp_ger' for ger_tank_maus
almost there theharkonnen |
I added a technology after heavy tanks for all the assault tanks, so they need that to build. Under element componen, in the same file I posted today, look for the element component and put a ; in front of the tech_tank_exp_ger line or just delete it.
From this:
required_structures = ger_motor_pool
required_properties = tech_tank_exp_ger
To this:
required_structures = ger_motor_pool
;required_properties = tech_tank_exp_ger
Or this (Either Way):
required_structures = ger_motor_pool |
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PanzerKreig

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Posted:
Tue Jun 12, 2012 4:51 pm |
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i have been looking for tech_tank_exp_ger but cant seem to find it and you download does not have that only unit file |
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theharkonnen

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Posted:
Tue Jun 12, 2012 5:04 pm |
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That's why you need to delete that line it as explained above. |
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PanzerKreig

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Posted:
Tue Jun 12, 2012 5:13 pm |
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ok i finally found it, you open in notepad, thx |
Last edited by PanzerKreig on Tue Jun 12, 2012 8:43 pm; edited 1 time in total |
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