In Axis and Allies RTS, an infantry rush is a fast attack at the beginning of a game that emphasizes spamming many units and speed, in an attempt to overwhelm an unprepared opponent. It is analogous to the human wave attack in real-world ground warfare, in which overwhelming numbers of troops are sent at the enemy, disregarding tactics or casualties. Rushing in computer games carries the connotation of being disorganized, too easy, and/or unfair, and players who employ this tactic are often considered inferior or cheap. There are few defenses against a rush, one of these few being camping. Proponents, especially in realtime strategy games, feel that the threat of a rush keeps their opponents honest, forcing them to play defense from the beginning of the match.
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