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Be Respectful - No Anger or Hostility, Thats What The Gamespy Lobby is For
21-08-2007 9:13:pm
CoffeePrince
A&A is already supported by gameranger. Were inviting more players to join in there to make the game group a lot bigger. If your interested pls pm me here to get more details for game matches thanks and have a nice day fellow generals
13-04-2014 11:23:am
Montgomery1
By good luck I found this site just before getting the game.
24-08-2011 8:10:pm
Schwieger
Glad I found this
29-07-2011 9:17:pm
WW2Freak
Dude i love the game and now a member of the website i know a lot of u guys and my other profiles on it at [Iowa]DrugMonkey, ww2freak ,and bugs bunny
07-06-2011 3:35:pm
jcrfd
Amazing information and insight of the game, thanks so much for making a wonderful source for such an awesome game like Axis & Allies..
28-05-2011 12:02:pm
penguinlover7
Awesome site! It's chock full of great A&A info! I'm so glad I found an A&A community to become a part of.
12-03-2011 5:49:pm
OwNVictoryHour
Yep Lets Get This Site and Game to new people.
27-02-2011 1:20:pm
bucs1888
We need to start advertising the game on google or somethin
23-02-2011 8:32:pm
bucs1888
This site is great i never knew about it at first
22-01-2011 11:13:pm
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MECH
[ MECH ]

· Guide To Artillery Mech Upgrades
· Guide To Anti Tank Mech Upgrades
· Japanese AT Halftrack Regiment

7-5.  RESEARCHES BRITIAN
RESEARCHES BRITIAN
    Axis and Allies FAQ-Walkthrough by Deuce ex Defcon

Air Superiority
   Cost:  75
   Affects:  Fighter
  +10 to Attack Value
  +5 to Defense Value

 - This can be purchased from the Airfield structure.  It gives your fighters a significant increase in attack and defense.

Construction Battalions
   Cost:  75
   Affects:  Engineers
  +3 to Repair Ability

 - This can be purchased from the Engineer Brigade building.  It's not always necessary, but sometimes, that extra repair speed can be a life saver.

Diesel Engines
   Cost:  100
   Affects:  Tanks
  +15% to Maximum Speed

 - This can be purchased from the Motor Pool structure.  It will increase the speed of your armored units, which is never a bad thing.

Entrenchment
   Cost:  75
   Affects:  All Regiments
  +25% to Entrenchment Rate

 - This can be purchased from the Engineer Brigade structure.  This will make your units entrench themselves faster.  Seeing as most of your units won't be entrenched during combat anyway, this is rarely an issue.

Flame Tanks
   Cost:  150
   Affects:  Armor HQ

 - This can be purchased from the Motor Pool structure.  It will allow you to recruit Flame Tank Regiments.

Foraging
   Cost:  75
   Affects:  All Regiments
  +15% to Resupply Rate

 - This can be purchased from the Corps HQ structure.  It will increase the rate at which your units heal themselves.

Heavy Tanks
   Cost:  100
   Affects:  Armor HQ

 - This can be purchased from the Motor Pool building.  Having this research will allow you to buy Heavy Tanks from the Armor HQ.

Improved Fire Control
   Cost:  125
   Affects:  Artillery
  +20% to Attack Speed

 - This can be purchased from the Artillery Brigade building.  It will increase the rate of fire on your artillery units.  It also affects your Artillery Batteries.

Improved Fortifications
   Cost:  75
   Affects:  Bunkers
  +25% Shell Resistance
  +25% Explosive Resistance

 - This can be purchased from the Engineer Brigade structure.  It will increase the defensive values of your Artillery Batteries, Anti-Aircraft Batteries, and Bunkers.

Improved Logistics
   Cost:  50
  +5 to Detection Range
  +5 to Supply Range

 - This can be purchased from the Corps HQ building.  It will increase the visual range of your units and increase the size of your green supply zone.

Improved Machine Guns
   Cost:  100
   Affects:  Machine Gun Infantry, Bunkers, Halftracks, Fighters, HQs
  +4 to Attack Value

 - This can be purchased from the Corps HQ building.  It will increase the damage inflicted by your maching gun units and structures.

Improved Mortars
   Cost:  100
   Affects:  Mortar
  +5 to Attack Value
  +20% to Attack Speed

 - This can be purchased from the Artillery Brigade structure.  It will improve the attack power and speed of your Mortar Infantry regiments.

Increased Payload
      Cost:  125
   Affects:  Bombers
  +15 to Attack Value

 - This can be purchased from the Airfield building.  It will increase the damage inflicted by your bombers.

Long Range Artillery
   Cost:  75
   Affects:  Artillery
  +6 to Projectile Ability Range
  +6 to Bombard Ability Range

 - This can be purchased from the Artillery Brigade building.  It will increase the range and effectiveness of your artillery units, including your Artillery Batteries.

Mechanical Reliability
   Cost:  100
   Affects:  Vehicles
  +10% to Health

 - This can be purchased from the Motor Pool building.  It will increase the maximum health of your units, including the various truck units.

Mechanized Production
   Cost:  100
   Affects:  Mechanized HQ
  -15% to Recruit Cost

 - This can be purchased from the Motor Pool building.  It will decrease the amount of money required to purchase any of the Mechanized HQ units.

Military Surplus
   Cost:  150
   Affects:  Money Production
  +5 Money Production

 - This can be purchased from the Corps HQ building.  It will permanently increase your money prodution by five.

Plentiful Ammunition
   Cost:  100
   Affects:  All Regiments
  +10% to Resupply Rate

 - This can be purchased from the Artillery Brigade structure.  It will increase the rate at which your units heal themselves.

Proximity Fuses
   Cost:  100
   Affects:  Anti-Aircraft
  +10 to Attack Value

 - This can be purchased from the Engineer Brigade building.  This is an invaluable increase in the attack power of your anti-aircraft forces.

SAS Commandos
   Cost:  100
   Affects:  Airborne HQ

 - This can be purchased from the Corps HQ building.  It will allow you to recruit SAS Commando Regiments from an Airborne Division HQ.

Self-Sealing Fuel Tanks
   Cost:  100
   Affects:  Aircraft
  +20 to Defense Value

 - This can be purchased from the Airfield building.  It increases the defense value of your planes, making them harder to shoot down.

Special Forces
   Cost:  100
   Affects:  Infantry
  +1 to Attack Value
  +1 to Defense Value
  +10% to Health

 - This can be purchased from the Corps HQ building.  It increases the attack, defense, and energy of your infantry units.



Written by : Deuce ex Defcon
Courtesy of: The Brink
Website: http://thebrink.us/boards



Last Updated: 2008-06-03 18:57:19 (1285 views)
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