Air Superiority
Cost: 75
Affects: Fighter
+10 to Attack Value
+5 to Defense Value
- This can be purchased from the Airfield structure. It gives your fighters a significant increase in attack and defense.
Construction Battalions
Cost: 75
Affects: Engineers
+3 to Repair Ability
- This can be purchased from the Engineer Brigade building. It's not always necessary, but sometimes, that extra repair speed can be a life saver.
Diesel Engines
Cost: 100
Affects: Tanks
+15% to Maximum Speed
- This can be purchased from the Motor Pool structure. It will increase the speed of your armored units, which is never a bad thing.
Entrenchment
Cost: 75
Affects: All Regiments
+25% to Entrenchment Rate
- This can be purchased from the Engineer Brigade structure. This will make your units entrench themselves faster. Seeing as most of your units won't be entrenched during combat anyway, this is rarely an issue.
Flame Tanks
Cost: 150
Affects: Armor HQ
- This can be purchased from the Motor Pool structure. It will allow you to recruit Flame Tank Regiments.
Foraging
Cost: 75
Affects: All Regiments
+15% to Resupply Rate
- This can be purchased from the Corps HQ structure. It will increase the rate at which your units heal themselves.
Heavy Tanks
Cost: 100
Affects: Armor HQ
- This can be purchased from the Motor Pool building. Having this research will allow you to buy Heavy Tanks from the Armor HQ.
Improved Fire Control
Cost: 125
Affects: Artillery
+20% to Attack Speed
- This can be purchased from the Artillery Brigade building. It will increase the rate of fire on your artillery units. It also affects your Artillery Batteries.
Improved Fortifications
Cost: 75
Affects: Bunkers
+25% Shell Resistance
+25% Explosive Resistance
- This can be purchased from the Engineer Brigade structure. It will increase the defensive values of your Artillery Batteries, Anti-Aircraft Batteries, and Bunkers.
Improved Logistics
Cost: 50
+5 to Detection Range
+5 to Supply Range
- This can be purchased from the Corps HQ building. It will increase the visual range of your units and increase the size of your green supply zone.
Improved Machine Guns
Cost: 100
Affects: Machine Gun Infantry, Bunkers, Halftracks, Fighters, HQs
+4 to Attack Value
- This can be purchased from the Corps HQ building. It will increase the damage inflicted by your maching gun units and structures.
Improved Mortars
Cost: 100
Affects: Mortar
+5 to Attack Value
+20% to Attack Speed
- This can be purchased from the Artillery Brigade structure. It will improve the attack power and speed of your Mortar Infantry regiments.
Increased Payload
Cost: 125
Affects: Bombers
+15 to Attack Value
- This can be purchased from the Airfield building. It will increase the damage inflicted by your bombers.
Long Range Artillery
Cost: 75
Affects: Artillery
+6 to Projectile Ability Range
+6 to Bombard Ability Range
- This can be purchased from the Artillery Brigade building. It will increase the range and effectiveness of your artillery units, including your Artillery Batteries.
Mechanical Reliability
Cost: 100
Affects: Vehicles
+10% to Health
- This can be purchased from the Motor Pool building. It will increase the maximum health of your units, including the various truck units.
Mechanized Production
Cost: 100
Affects: Mechanized HQ
-15% to Recruit Cost
- This can be purchased from the Motor Pool building. It will decrease the amount of money required to purchase any of the Mechanized HQ units.
Military Surplus
Cost: 150
Affects: Money Production
+5 Money Production
- This can be purchased from the Corps HQ building. It will permanently increase your money prodution by five.
Plentiful Ammunition
Cost: 100
Affects: All Regiments
+10% to Resupply Rate
- This can be purchased from the Artillery Brigade structure. It will increase the rate at which your units heal themselves.
Proximity Fuses
Cost: 100
Affects: Anti-Aircraft
+10 to Attack Value
- This can be purchased from the Engineer Brigade building. This is an invaluable increase in the attack power of your anti-aircraft forces.
SAS Commandos
Cost: 100
Affects: Airborne HQ
- This can be purchased from the Corps HQ building. It will allow you to recruit SAS Commando Regiments from an Airborne Division HQ.
Self-Sealing Fuel Tanks
Cost: 100
Affects: Aircraft
+20 to Defense Value
- This can be purchased from the Airfield building. It increases the defense value of your planes, making them harder to shoot down.
Special Forces
Cost: 100
Affects: Infantry
+1 to Attack Value
+1 to Defense Value
+10% to Health
- This can be purchased from the Corps HQ building. It increases the attack, defense, and energy of your infantry units.

Written by : Deuce ex Defcon
Courtesy of: The Brink
Website:
http://thebrink.us/boards