Advanced Infantry Training
Cost: 75
Affects: Infantry
+1 to Current Morale
- This can be purchased from the Corps HQ building. It's just a tiny boost in morale... who knows, it might help you control your units in a tight situation sometime.
Aircraft Supercharges
Cost: 150
Affects: Ammunition Production
+25% to Maximum Speed
- This can be purchased from the Airfield building.
Ammunition Production
Cost: 150
Affects: Ammunition Production
+5 to Current Ammo Production
- This can be purchased from the Engineer Brigade building. Exactly as it says, this will add five points to your current ammo supply.
Construction Battalions
Cost: 75
Affects: Engineers
+3 to Repair Ability
- This can be purchased from the Engineer Brigade building. It's not always necessary, but sometimes, that extra repair speed can be a life saver.
Flamethrower Infantry
Cost: 100
Affects: Infantry HQ
- This can be purchased from the Motor Pool building. Having this research allows you to deploy Flamethrower Infantry regiments from an Infantry HQ.
Garand Semi-Auto Rifle
Cost: 75
Affects: Infantry Rifles
+20% to Attack Speed
- This can be purchased from the Corps HQ building. It increases the rate of fire of any infantry unit using the Garand rifle.
Gyrostabilized Tank Guns
Cost: 150
Affects: Tanks
+10 to Attack Value
- This can be purchased from the Artillery Brigade building. It increases the firepower of your armored units by a significant amount.
Heavy Tanks
Cost: 100
Affects: Armor HQ
- This can be purchased from the Motor Pool building. Having this research will allow you to buy Heavy Tanks from the Armor HQ.
Improved AT Weapons
Cost: 75
Affects: AT Infantry
+10 to Attack Value
- This can be purchased from the Motor Pool building. It will increase the damage caused by anti-tank infantry units.
Improved Fire Control
Cost: 125
Affects: Artillery
+20% to Attack Speed
- This can be purchased from the Artillery Brigade building. It will increase the rate of fire on your artillery units. It also affects your Artillery Batteries.
Improved Logistics
Cost: 50
+5 to Detection Range
+5 to Supply Range
- This can be purchased from the Corps HQ building. It will increase the visual range of your units and increase the size of your green supply zone.
Improved Machine Guns
Cost: 100
Affects: Machine Gun Infantry, Bunkers, Halftracks, Fighters, HQs
+4 to Attack Value
- This can be purchased from the Corps HQ building. It will increase the damage inflicted by your maching gun units and structures.
Increased Payload
Cost: 125
Affects: Bombers
+15 to Attack Value
- This can be purchased from the Airfield building. It will increase the damage inflicted by your bombers.
Long Range Artillery
Cost: 75
Affects: Artillery
+6 to Projectile Ability Range
+6 to Bombard Ability Range
- This can be purchased from the Artillery Brigade building. It will increase the range and effectiveness of your artillery units, including your Artillery Batteries.
M7 Rifle Grenades
Cost: 100
Affects: Infantry HQ
- This can be purchased from the Artillery Brigade building. Having this research allows you to deploy Assault Infantry regiments from an Infantry HQ.
Mechanical Reliability
Cost: 100
Affects: Vehicles
+10% to Health
- This can be purchased from the Motor Pool building. It will increase the maximum health of your units, including the various truck units.
Mechanized Production
Cost: 100
Affects: Mechanized HQ
-15% to Recruit Cost
- This can be purchased from the Motor Pool building. It will decrease the amount of money required to purchase any of the Mechanized HQ units.
Napalm
Cost: 150
Affects: Bombers
+15 to Attack Value (Flame Damage)
- This can be purchased from the Airfield building. It increases the power of your bomber strikes.
Oil Production
Cost: 150
Affects: Oil Production
+5 to Current Oil Production
- This can be purchased from the Engineer Brigade building. Exactly as it says, this will add five points to your current oil supply.
Proximity Fuses
Cost: 100
Affects: Anti-Aircraft
+10 to Attack Value
- This can be purchased from the Engineer Brigade building. This is an invaluable increase in the attack power of your anti-aircraft forces.
Self-Sealing Fuel Tanks
Cost: 100
Affects: Aircraft
+20 to Defense Value
- This can be purchased from the Airfield building. It increases the defense value of your planes, making them harder to shoot down.
Special Forces
Cost: 100
Affects: Infantry
+1 to Attack Value
+1 to Defense Value
+10% to Health
- This can be purchased from the Corps HQ building. It increases the attack, defense, and energy of your infantry units.

Written by : Deuce ex Defcon
Courtesy of: The Brink
Website:
http://thebrink.us/boards