British Sabotage Summons Saboteur. Paradrops a saboteur to inflict damage on enemy buildings.
- Cost: 800 Experience Points
The saboteur can destroy a building quite easily, so if you ever see a plane drop a soldier, you'd better be ready to kill it as fast as possible. Luckily, he doesn't have much health, so he's easy to kill.
Carpet Bombing Sends a wave of long range bombers to carpet bomb an area under enemy control.
- 400 Damage
- +1200 Extra Damage vs Buildings
- Cost: 1800 Experience Points
- Area: Large
Three bombers will swoop down out of nowhere and blast the crap out of whatever's in the way. There's a reason it costs so much experience to use - it's insanely powerful. The bombers cannot be shot down, and they can destroy a lot of buildings instantly (including airfields). Note that this attack is executed almost instantly, so it can be used to severely damage or destroy large formations of enemy units if necessary.
Code Breaker Summons Code Breaker Tower. The Fog of War is removed from the target location for a brief period.
- Cost: 200 Experience Points
Pretty self-explanatory. It'll reveal the buildings and units that're hidden under the shround. It can be helpful if you're trying to find a target to bomb or something.
Corps Reorganization Summons Corps HQ Truck. Deploys a new Corps HQ to provide supply and resources.
- Cost: 1000 Experience Points
If you manage to get your original Corps HQ destroyed, chances are you're pretty screwed already, so this likely won't help you much. If you want to use it, you should note that you can only use it when your original one has been destroyed.
Economic Aid Summons Economic Aid. Summons an aircraft to drop a load of cargo containing oil and ammo.
- Cost: 500 Experience Points
It drops a crate (that can be destroyed) that adds fifteen to your ammo and fifteen to your oil supply rates.
Fighting Spirit Courage for 60 seconds. Targeted units are granted a boost in morale, defense, and speed.
- +2 to Defense Value
- +20% to Maximum Speed
- Immune to Fear
- 1 Morale Gained
- Cost: 300 Experience Points
- Area: Large
Basically just a boost for your units. If you're in the middle of a large battle and have plenty of experience points banked, you might as well use this, especially if you think you're in danger of losing any units.
Infantry Resupply Resupply for 30 seconds. Provides supply to target infantry regiments.
- Supplied
- +25% to Resupply Rate
- Cost: 200 Experience Points
- Area: Large
Targeted units will be supplied for a very brief period, even if they're not inside your green supply zone.
Radar Scan Radar Scan for 10 seconds. Reveals the enemy's location on the minimap for a brief period. No fog on minimap.
- Cost: 400 Experience Points
This is good for finding where enemy bases are, especially for finding enemy
airfields and Corps HQs.
Sandbagging Sand Bagged for 180 seconds. Targeted buildings are granted a defense bonus against enemy attacks.
- +40% Resistance (Bullet Damage)
- +40% Resistance (Shell Damage)
- +40% Resistance (Explosive Damage)
- Cost: 300 Experience Points
- Area: Large
Use this when you need to buy a little time when something important is being destroyed by the enemy. It can also be useful to save some buildings if an enemy bomber attack makes it through your anti-aircraft defenses.
Secret Agent Summons Secret Agent. Paradrops an British secret agent to spy on the enemy.
- Cost: 200 Experience Points
There's a good reason it only costs two hundred experience points... It's worthless. >_>
Smoke Barrage Smoke Barrage for 30 seconds. Creates a smokescreen that reduces your enemies' rate of fire and stops their advance.
- -50% to Attack Speed
- -50% to Maximum Speed
- Cost: 600 Experience Points
- Area: Large
This is helpful when you're attacking a large concentration of enemy forces or when you need to defend something with an inferior amount of forces.