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[ USA ]

· United States Strategy and Generals

    Axis and Allies FAQ-Walkthrough by Deuce ex Defcon

Banzai Charge Bonzai Charge for 60 seconds - Frenzies target regiments, increasing their attack power and health.
  • +50% to Attack Speed
  • +50% to Health
  • Immune to Fear
  • Cost: 1000 Experience Points
  • Area: Large
This would be much more valuable if it worked on heavier vehicles, but it won't affect anything above a regular halftrack.

Corps Reorganization Summons Corps HQ Truck - Deploys a new Corps HQ to provide supply and resources.
  • Cost: 1000 Experience Points
If you manage to get your original Corps HQ destroyed, chances are you're pretty screwed already, so this likely won't help you much. If you want to use it, you should note that you can only use it when your original one has been destroyed.

Demoralization - Fear for 20 seconds - Instills the enemy with fear, lowering both their morale and attack.
  • -30% to Attack Speed
  • 3 Morale Lost
  • Cost: 800 Experience Points
  • Area: Large
This is great if you're attacking or defending against large groups of enemy units. You shouldn't have nearly as much trouble chasing down damaged units when they have this speed handicap, and the lack of morale will cause units to retreat from battle a lot easier than usual.

Espionage - Describe Economy - Target an enemy building to reveal his current economic status and steal money.
  • Steal Resources: 50
  • Cost: 400 Experience Points
This doesn't have much use unless you want to laugh at how ridiculously poor the computer's economy is after you bomb them senseless or something. >_>

Industrial Sabotage Target enemy depot is destroyed through sabotage.
  • 1200 Damage
  • Cost: 500 Experience Points
If the right type of building is targeted, poof, it's gone.

Kamikaze Requests a Japanese Zero to inflict massive damage on the enemy.
  • 400 Damage
  • +800 Extra Damage vs Buildings
  • Cost: 1600 Experience Points
  • Area: Large
This isn't as powerful as the Atomic Bomb operation, but it can still cause destruction on the same scale as the V Weapons can. It's especially useful against structures and large concentrations of units.

Lend Lease Summons Lend Lease. Provides a small amount of money.
  • Cost: 400 Experience Points
When they say it provides a small amount of money, they aren't kidding. The amount is too small to be useful compared to a lot of the more expensive operations, so this really shouldn't be used unless you're desperate for some reason.

Mechanized Resupply Resupply for 30 seconds. Provides supply to target mechanized regiments.
  • +25% to Resupply Rate
  • Cost: 300 Experience Points
  • Area: Large
Use this when you're fighting a battle outside of your supply zone and need a quick boost.

Radar Scan Radar Scan for 10 seconds. Reveals the enemy's location on the minimap for a brief period. No fog on minimap.
  • Cost: 400 Experience Points
This is good for finding where enemy bases are, especially for finding enemy airfields and Corps HQs.

Rapid Deployment Summons Military Equipment. Requisitions equipment to temporarilly reduce all deployment costs.
  • Cost: 300 Experience Points
Early in a mission, this can be quite useful. Once you've established your base, it doesn't really help much.

Written by : Deuce ex Defcon
Courtesy of: The Brink
Website: http://thebrink.us/boards

Last Updated: 2008-05-23 01:10:26 (1394 views)
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