Armored Resupply Resupply for 30 seconds. Provides supply to target armor regiments.
- +25% to Resupply Rate
- Cost: 300 Experience Points
- Area: Large
This works a lot like the other supply special operations. It'll help you if you're defending or attacking in a location that your current supply zone doesn't already cover.
Blitzkrieg Blitzkrieg for 120 seconds. Targeted tanks are granted bonuses to speed and attack.
- +50 to Attack Value
- +20% to Maximum Speed
- Immune to Fear
- Cost: 1000 Experience Points
- Area: Large
This is definitely useful when you're attacking large concentrations of enemy units or defending against a large enemy attack. Your tanks will glow to show that they have the effect, and it lasts for a decent amount of time.
Corps Reorganization - Summons Corps HQ Truck - Deploys a new Corps HQ to provide supply and resources.
- Cost: 1000 Experience Points
If you manage to get your original Corps HQ destroyed, chances are you're pretty screwed already, so this likely won't help you much. If you want to use it, you should note that you can only use it when your original one has been destroyed.
Espionage Describe Economy. Target an enemy building to reveal his current economic status and steal money.
- Steal Resources: 50
- Cost: 400 Experience Points
This doesn't have much use unless you want to laugh at how ridiculously poor the computer's economy is after you bomb them senseless or something. >_>
Forced March Forces a company to move faster, but taxes their health.
- +50% to Maximum Speed
- 1 Damage every second
- Cost: 200 Experience Points
- Area: Large
Only use this if you desperately need something to move fast, like if a unit of tanks is attacking your base and you need to move your offensive units to prevent your base from being destroyed.
Military Gear Up Summons Infantry Supplies. Requisitions supplies to increase the health of your infantry.
- Cost: 300 Experience Points
A pile of supply boxes will sit on the ground, and the hit points of your infantry units will be increased. Note that the pile of supplies can be destroyed.
Panzer Hohle Summons Medium Tank Regiment. Deploys a regiment of fake tanks to confuse and demoralize the enemy.
- Cost: 500 Experience Points
It says "fake" tanks for some reason, but the regiment that gets deployed is actually quite real. It gives you a medium tank regiment, but the regiment cannot be attached to your HQs, meaning you will not be able to resupply it.
Propaganda War Decreases the enemy's morale, speed, and defense.
- 4 Morale Lost
- Propaganda War for 20 seconds
- -2 to Defense Value
- -20% to Maximum Speed
- Cost: 800 Experience Points
- Area: Large
This can be valuable if you run into a massive cluster of enemy units. It shatters their ranks, makes them retreat, and causes them to slow down, which lets you chase some of them down.
Radar Scan Radar Scan for 10 seconds - Reveals the enemy's location on the minimap for a brief period. No fog on minimap.
- Cost: 400 Experience Points
This is good for finding where enemy bases are, especially for finding enemy airfields and Corps HQs.
Supply Drop - Summons Provisions - Summons an aircraft to transport and drop a temporary zone of supply.
- Cost: 400 Experience Points
This will drop a little box of supplies, creating a temporary green circle that'll work just like your normal supply zone. It's very useful if you're fighting a battle half the map away from your base or something.
V Weapons Orders a V-1 Rocket strike to reap devastation on the enemy at the targeted location.
- 600 Damage
- +600 Damage vs Buildings
- Cost: 1800 Experience Points
- Area: Large
While not nearly as effective as the Atomic Bomb operation, this can still be quite devastating when used properly. It's especially useful for small buildings, and can be used to scatter enemy units if you're desperate.