Assembly Line - Summons Material Parts - Requisitions parts to increase the health of your vehicles.
- Cost: 300 Experience Points
A little pile of crates (that can be destroyed, oddly enough) will sit there and supply your vehicles with some extra hit points.
Atomic Bomb Drops an atomic bomb to obliterate the enemy and infects the survivors with radiation sickness.
- 500 Damage
- +900 Damage vs Buildings
- Radiation for 10 seconds
- 15 Damage every second
- Cost: 2000 Experience Points
- Area: Large
This is a devastating attack that can be launched with very little warning. With that huge boost against buildings, it's great for wiping out an enemy base. It can also be used to shatter large formations of enemy units if absolutely necessary.
Carpet Bombing Sends a wave of long range bombers to carpet bomb an area under enemy control.
- 400 Damage
- +1200 Extra Damage vs Buildings
- Cost: 1800 Experience Points
- Area: Large
Three bombers will swoop down out of nowhere and blast the crap out of whatever's in the way. There's a reason it costs so much experience to use - it's insanely powerful. The bombers cannot be shot down, and they can destroy a lot of buildings instantly (including airfields).
Note that this attack is executed almost instantly, so it can be used to severely damage or destroy large formations of enemy units if necessary.
Corps Reorganization - Summons Corps HQ Truck - Deploys a new Corps HQ to provide supply and resources.
- Cost: 1000 Experience Points
If you manage to get your original Corps HQ destroyed, chances are you're pretty screwed already, so this likely won't help you much. If you want to use it, you should note that you can only use it when your original one has been destroyed.
Economic Aid - Summons Economic Aid - Summons an aircraft to drop a load of cargo containing oil and ammo.
- Cost: 500 Experience Points
It drops a crate (that can be destroyed) that adds fifteen to your ammo and fifteen to your oil supply rates.
Fighting Spirit Courage for 60 seconds. Targeted units are granted a boost in morale, defense, and speed.
- +2 to Defense Value
- +20% to Maximum Speed
- Immune to Fear
- 1 Morale Gained
- Cost: 300 Experience Points
- Area: Large
Basically just a boost for your units. If you're in the middle of a large battle and have plenty of experience points banked, you might as well use this, especially if you think you're in danger of losing any units.
Lend Lease Summons Lend Lease - Provides a small amount of money
- Cost: 400 Experience Points
When they say it provides a small amount of money, they aren't kidding. The amount is too small to be useful compared to a lot of the more expensive operations, so this really shouldn't be used unless you're desperate for some reason. (One note-worthy case: the Battle of the Bulge mission, where you are pressed for cash the whole time, and neither of your other operations can really help anyway.)
Mechanized Advance - Mechanized Advance for 120 seconds - Grants speed, attack, and defense bonuses to the targeted halftracks.
- +10 Extra Damage
- +5 to Defense Value
- +20% to Maximum Speed
- Immune to Fear
- Cost: 1000 Experience Points
- Area: Large
The important thing to note about this is that artillery tanks count as halftracks, so using this operation on Artillery Tank divisions can be quite beneficial. Use it when you're attacking large enemy concentrations or defending against overwhelming forces.
Mechanized Resupply Resupply for 30 seconds - Provides supply to target mechanized regiments.
- +25% to Resupply Rate
- Cost: 300 Experience Points
- Area: Large
Use this when you're fighting a battle outside of your supply zone and need a quick boost.
Propaganda War Decreases the enemy's morale, speed, and defense.
- 4 Morale Lost
- Propaganda War for 20 seconds
- -2 to Defense Value
- -20% to Maximum Speed
- Cost: 800 Experience Points
- Area: Large
This can be valuable if you run into a massive cluster of enemy units. It shatters their ranks, makes them retreat, and causes them to slow down, which lets you chase some of them down.
Secret Agent Summons Secret Agent - Paradrops an American secret agent to spy on the enemy.
- Cost: 200 Experience Points
There's a good reason it only costs two hundred experience points... It's worthless. >_>
Supply Drop - Summons Provisions - Summons an aircraft to transport and drop a temporary zone of supply.
- Cost: 400 Experience Points
This will drop a little box of supplies, creating a temporary green circle that'll work just like your normal supply zone. It's very useful if you're fighting a battle half the map away from your base or something.