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21-08-2007 9:13:pm
A&A is already supported by gameranger. Were inviting more players to join in there to make the game group a lot bigger. If your interested pls pm me here to get more details for game matches thanks and have a nice day fellow generals
13-04-2014 11:23:am
By good luck I found this site just before getting the game.
24-08-2011 8:10:pm
Glad I found this
29-07-2011 9:17:pm
Dude i love the game and now a member of the website i know a lot of u guys and my other profiles on it at [Iowa]DrugMonkey, ww2freak ,and bugs bunny
07-06-2011 3:35:pm
Amazing information and insight of the game, thanks so much for making a wonderful source for such an awesome game like Axis & Allies..
28-05-2011 12:02:pm
Awesome site! It's chock full of great A&A info! I'm so glad I found an A&A community to become a part of.
12-03-2011 5:49:pm
Yep Lets Get This Site and Game to new people.
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We need to start advertising the game on google or somethin
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This site is great i never knew about it at first
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7-1.  Sniper Rush
Sniper Rush
    Multiplayer Strategy Guide by xXx Valdarez

         Game Type: 2 Free For All (1v1)
        Build Type: Rush
          Map Size: 320x320, 384x384
    Starting Money: 500
Suggested Generals: Rokossovski
Sell Anti-Aircraft: Yes
       Sell Bunker: Yes
    Sell Artillery: Yes
 Sell Supply Depot: Yes
Build Order: Infantry HQ, Infantry HQ, Recon Infantry Regiment, Sniper Rifles Upgrade, Recon Infantry Regiment, Ammo Depot, (wait until you have $260) then use ‘Rapid Deployment’ Special, 6 Sniper Infantry Regiments, Ammo Depot, 5 Sniper Infantry Regiments, 2 to 3 Supply Depots for supply line, Marksmanship Training Upgrade

Specials to Use: Rapid Deployment, Communist Zeal

This might not seem like a rush at first, because of the delay in dropping the units. However, when you do start dropping units, you will have 12 regiments on the map within 3 to 4 minutes (max) and, when you head for your opponents base, you will have 12 regiments to attack it. 12 Infantry regiments is an overwhelming force that is extremely difficult to counter.

The first unit you drop will be a Recon Infantry Regiment. Optionally you may substitute a Conscript Regiment or a standard Infantry Regiment. Use this regiment to grab towns as fast as you can, and to scout for your opponent. If you see that he is heading for your base, then you will need to alter your build and drop regiments to counter him.

After you get the first 6 Snipers Regiments created, immediately head for your opponent’s base. It’s best to start the rush as soon as possible. Send your other 6 regiments (5 Snipers, 1 Recon), as soon as they are available. Be sure to remember to push a couple of supply depots towards your opponent’s base as your Sniper regiments are going to need to be able to heal/replenish themselves.

Group your regiments into 2 divisions of 6, and cycle between attacks. At 1000 experience, use the Communist Zeal special. The use of this special should signal the end game and allow you to overpower your enemy’s defenses and destroy their base.

Summary: Follow the build order, do not drop units until you have enough $$$ to drop a lot at once so you can make best use of the Rapid Deployment special, start the rush as soon as possible, cycle between divisions while attacking, and then use the Communist Zeal special to finish off your opponent.

Written by : Valdarez
Courtesy of: The Triple Threat Clan
Website: http://www.triplethreatclan.com

Last Updated: 2008-05-08 10:27:05 (1186 views)
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