Login or Register
 Recommend Us
 Shout Box
 Submit News
 Stories Archive
 Site Info
 Members List
 Member Map
 Top 25
 Top A&A Sites

 WW2 History
 WW2 Archives
 WW2 Propaganda
 WW2 Discussion
 WW2 Arsenal
 Military Tactics
 Military Tactics
 Flanking Maneuver
 Pincer Movement
 Rotating your Forces
 Divide and Conquer
 Center Peel
 Bait and Bleed
 Fabian Strategy

 Reference Guide
 The Basics
 A&A Encyclopedia
 Basic Strategy
 Oil and Ammo
 Keyboard Shortcuts
 Mouse Control
 Recommended Settings
 Recon Infantry
 Regular Infantry
 Mortar Infantry
 Anti Tank Infantry
 Engineer Infantry
 Sniper Infantry
 Commando Infantry
 Conscript Infantry
 Assault Infantry
 Goliath Infantry
 Heavy Infantry
 Banzai Infantry
 Flamethrower Infantry
 Airborne HQ
 Heavy Airborne
 SaS Paratroopers
 Banzai Airborne
 Mechanized HQ
 Artillery Halftracks
 Anti Tank Halftracks
 Rocket Trucks
 Light Tanks
 Medium Tanks
 Heavy Tanks
 Artillery Tanks
 Anti Air Tanks
 Flame Tanks
 King Tiger Tanks
 Rocket Tanks
 Special Ops
 Special Ops
 Infantry Upgrades
 AT Mech Upgrades
 Arty Mech Upgrades
 Armor Upgrades
 Arty Tank Upgrades
 Upgrades to Skip
 List of All Upgrades
 Great Britian
 United States
Be Respectful - No Anger or Hostility, Thats What The Gamespy Lobby is For
21-08-2007 9:13:pm
A&A is already supported by gameranger. Were inviting more players to join in there to make the game group a lot bigger. If your interested pls pm me here to get more details for game matches thanks and have a nice day fellow generals
13-04-2014 11:23:am
By good luck I found this site just before getting the game.
24-08-2011 8:10:pm
Glad I found this
29-07-2011 9:17:pm
Dude i love the game and now a member of the website i know a lot of u guys and my other profiles on it at [Iowa]DrugMonkey, ww2freak ,and bugs bunny
07-06-2011 3:35:pm
Amazing information and insight of the game, thanks so much for making a wonderful source for such an awesome game like Axis & Allies..
28-05-2011 12:02:pm
Awesome site! It's chock full of great A&A info! I'm so glad I found an A&A community to become a part of.
12-03-2011 5:49:pm
Yep Lets Get This Site and Game to new people.
27-02-2011 1:20:pm
We need to start advertising the game on google or somethin
23-02-2011 8:32:pm
This site is great i never knew about it at first
22-01-2011 11:13:pm
Only registered users can shout. Please login or create an account.
Shout History | ShoutBox ©


· German Strategy and Generals
· German Armor | Spotting a King Tiger
· Paper Tanks | The Grab and Go

City Control and Strategy ~ Axis and Allies RTS

Stealing Cities
There are many ways to "steal" a city in Axis and Allies RTS, and one of our favorites has to be using a Paper Tank.
The German Panzer Holhe (or Russian Maskirovka) - commonly refered to as a "Paper Tank" (or "Fake Tank"), produces a single, unattached medium tank regiment. Although it is often the subject of jokes, the Paper Tank does actually have some practical applications in online mulitplayer gameplay. Annoy your enemies by stealing their cities... [Read Full Story]
Below we have demonstrated another commonly seen technique, which we will call the "Hit and Run". To steal a city in this manner, you attempt to break the entrenchment of your opponent by causing his regiment to rout. Entrenchment offers huge defense bonuses, and without some sort of micro, (2) un-entrenched recon will never defeat (1) entrenched one.
The "Hit and Run" Step I - In the example below, we have highlighted an area in yellow that represents the boundaries of city terrain. The blue infantry has had an opportunity to capture the city, and entrench on the edge of city terrain.
Entrenched regiments will automatically attack enemies that approach too close, but will not break entrenchment to automatically attack nearby regiments, unless the have been told to gaurd that location. Gray has entrenched a regiment just outside the area that blue will defend automatically.
Now gray takes a second regiment, and attacks blue while leaving his first regiment entrenched... See Step II

The "Hit and Run" Step II - As soon as the blue engages gray, gray retreats towards his entrenched regiment. Blue will give chase for a short distance, without breaking entrenchment... If executed correctly, blue will run right into the gray entrenched regiment.. See Step III


The "Hit and Run" Step III - Once the battle between the entrenched regiments has begun, gray will turn his retreating regiment around and join the combat. Gray now holds an advantage in the battle (even better if he is in his zone of supply)!
Very Important that gray does not allow his un-entrenched regiment to rout! When a regiment routs it gives a morale bonus to the enemy, and if the blue entrenched recon in this example were to receive that bonus, gray will never break his entrenchment.

So thats the basics of the "Hit and Run" - you are welcome to add your thoughts and ideas in the Breaking Entrenchment thread

City Under Siege
One modifier that effects cities is Under Siege. While a city is under siege it no longer provides a zone of supply, so it can be useful to bombard the city before attacking. From a defensive perspective, it is a good idea to extend your zone of supply up to highly contested cities, since you cannot always rely on the zone of supply that the city provides.
It is pretty easy to tell when a city is Under Siege - it will be on fire as in the example below.. Further information about the current status of the city can always be obtained by clicking on the city center.

Improved Logistics
Not many upgrades effect Cities but Improved Logistics happens to be one of them. Available to every country except Russia, this upgrade effects just about every structure and unit in the game. Gives a Bonus of +5 Detection Range for units, and +5 Supply Range for structures that provide a zone of supply
Though the effect may seem small, it does make a difference when laying out supply lines, detecting enemy troop movements, and also helps any regiment that has the bombard ability. Alot of players consider this the last upgrade they get for their arties (late in game), but at only $50 you have a little freedom when you would like to research it.
City Advantage
Veterans of Axis and Allies online play will certainly recognize the scenario pictured to the right ->
Which is often referred to as City Advantage. The random maps in online play are not always fair in the layout, or general assignment, and this is an aspect of the game new players must get used to.
Just remember that the layout of the cities on the map does not gaurantee who will capture them. Having alot of cities in front of your base is not always a good thing, if it falls under enemy control they now have a zone of supply right at your doorstep.
In Conclusion
Well hopefully you enjoyed our presentation on Axis and Allies Cities, and maybe even learned something! Any additions, corrections, and input are welcomed in our official cities thread

"Military tactics are like unto water, for water in its natural course runs away from high places and hastens downwards... Water shapes its course according to the nature of the ground over which it flows, the soldier works out his victory in relation to the foe whom he is facing. Therefore, just as water retains no constant shape, so in warfare there are no constant conditions. He who can modify his tactics in relation to his opponent and thereby succeed in winning, may be called a heaven-born captain."
Sun Tzu, the Art of War


Augsburg · Baedeker Raids · Belfast · Belgrade · Berlin · Birmingham · Braunschweig · Breslau · Bristol · Bucharest · Budapest · Caen (Operation Charnwood) · Chemnitz · Chisinau · Chongqing · Clydebank · Cologne · Coventry · Danzig · Darmstadt · Darwin · Dresden  · Dublin  · Duisburg · Düsseldorf · Essen · Frampol · Frankfurt · Frascati · Gelsenkirchen · Glasgow · Greenock  · Haifa  · Hamburg · Hamm · Hanau · Heilbronn · Helsinki · Hildesheim · Honolulu · Hiroshima · Innsbruck · Kaiserslautern · Kassel · Kobe · Königsberg · Liverpool · London · Lübeck · Mainz · Malta · Manchester · Manila · Mannheim · Minsk · Munich · Nagasaki · Nagoya · Naha · Naples · Nuremberg · Osaka · Peenemünde · Pforzheim · Ploiesti · Plymouth · Prague · Rabaul · Remscheid · Rome · Rothenburg ob der Tauber · Rotterdam · Saarbrücken · Salzburg · Schaffhausen · Schwäbisch Hall · Schweinfurt · Sheffield · Sofia · Southampton · Stalingrad · Stettin · Stuttgart · Taipei · Tallinn  · Tel Aviv  · Thessaloníki · Tokyo · Treviso · Ulm · Vienna · Warsaw · Wesel · Wielun' · Wuppertal · Würzburg · Yokohama · Zara

FEATURE BLOCKED! You must be a registered user for this feature. Registration is free, easy, and private. Register Today!

Legal disclaimer | WW2 Images

WW2 Photos: All WW2 Photos featured are in the public domain (17 U.S.C. § 101 and § 105). Various sources including but not limited to, Wikipedia, and the archives of many of the countries that were involved in the conflict.
For more info on public domain content click the Wikipedia icon to the left

Legal disclaimer | Axis and Allies RTS

www.axis-and-allies.com is an independently run, non-profit community site for the Axis and Allies RTS, and is not affiliated with Atari, Timegate, Gamespy, or Encore Entertainment. Axis & Allies © 2006 Encore Software, Inc. All rights reserved. AXIS & ALLIES is a registered trademark of Hasbro, Inc. GameSpy and the Powered by GameSpy design are trademarks of GameSpy Industries, Inc. All rights reserved. TimeGate Studios and the TimeGate Studios logo are trademarks of TimeGate Studios, Inc. Any comments and forum posts are property of their posters, all the rest ©2007- by www.axis-and-allies.com - Photos/Graphics from the Axis and Allies RTS game are the original work of Timegate studios. All statistical data gathered from in-game, game data files, and alot of testing and experience.

A&A.com ©
.:: Top A&A Sites ::.

Atari - Axis and Allies
[Rank: 1] [Hits: 2221]

Axis and Allies Wiki
[Rank: 2] [Hits: 1712]

Triple Threat Clan
[Rank: 3] [Hits: 1624]

Spotters Guide
[Rank: 4] [Hits: 1466]

[Rank: 5] [Hits: 1389]

Timegate Studios
[Rank: 6] [Hits: 1347]

Kiss My Ass Clan
[Rank: 7] [Hits: 1334]

Misfits of War
[Rank: 8] [Hits: 1329]

CSM - Christ Saved Me
[Rank: 9] [Hits: 1192]

Dead Killers
[Rank: 10] [Hits: 1128]
<< November 2019 >>


Favorite Japanese Infantry

Heavy Airborne


Votes: 1641
Comments: 0
Monday, August 24, 2009
· Teamspeak 3 soon to be Released?
Thursday, August 20, 2009
· GameSpy Shuts Down Gaming Fan Sites
Thursday, July 30, 2009
· Noob Tip: How to Hotkey a Group of Regiments
Thursday, July 31, 2008
· Japanese Mortars or Heavy Airborne?
Thursday, July 24, 2008
· List of All Special Ops
· List of All Upgrades
· Upgrades to Skip
· Guide To Airpower Upgrades
· Guide To Artillery Tank Upgrades
· Guide To Tank - Armor Upgrades
· Guide To Artillery Mech Upgrades
· Guide To Anti Tank Mech Upgrades
· Guide To Infantry Upgrades
Monday, July 21, 2008
· Recommended Basic Gameplay Settings
Sunday, July 20, 2008
· Counting Bombs
Friday, June 13, 2008
· German Armor | Spotting a King Tiger
Thursday, May 01, 2008
· Keyboard Shortcuts
Wednesday, March 26, 2008
· Ukraine
· Southern Europe
· Philippines
· North Africa
· India
· Germany
· France
· Alaska
· Battle of Stalingrad
· Normandy Breakout
· The Burning of Moscow
· Operation Market Garden
· Battle of Kursk

Older Articles


System Requirements:
Pentium III 1.5 GHz
256 MB RAM
HD 1.4 GB
64 MB Video
DirectX 9.0c
56 kbps/Cable/DSL
for Internet play
The Official VOIP


Voice Communication
Software of
and the A&A
(Original PHP-Nuke Code Copyright © 2004 by Francisco Burzi)
Page Generation: 0.18 Seconds

You can syndicate our news using the file backend.php

Distributed by Raven PHP Scripts
New code written and maintained by the RavenNuke™ TEAM

All logos, trademarks, and GNU Free Documentation in this site are property of their respective owner(s). www.axis-and-allies.com is an independently run community site for the Axis and Allies RTS, and is not affiliated with Atari, Timegate, Gamespy, or Encore Entertainment. Axis & Allies © 2006 Encore Software, Inc. All rights reserved. AXIS & ALLIES is a registered trademark of Hasbro, Inc. GameSpy and the "Powered by GameSpy" design are trademarks of GameSpy Industries, Inc. All rights reserved. GameSpy Arcade is an independent gaming service run by GameSpy. TimeGate Studios and the TimeGate Studios logo are trademarks of TimeGate Studios, Inc. Any comments and forum posts are property of their posters, all the rest ©2007- by www.axis-and-allies.com

:: fisubice phpbb2 style by Daz :: PHP-Nuke theme by www.nukemods.com ::
:: fisubice Theme Recoded To 100% W3C CSS & HTML 4.01 Transitional & XHTML 1.0 Transitional Compliance by RavenNuke™ TEAM ::