Login or Register
 Home
 Communication
 Comments
 Forums
 Calendar
 Messages
 Recommend Us
 Shout Box
 News
 Submit News
 Stories Archive
 Surveys
 Topics
 Site Info
 Donations
 Feeds
 Legal
 Members List
 Member Map
 Search
 Sitemap
 Statistics
 Top 25
 Links
 Top A&A Sites

 WW2 History
 WW2 Archives
 WW2 Propaganda
 WW2 Discussion
 WW2 Arsenal
 Military Tactics
 Military Tactics
 Advancing
 Retreating
 Flanking Maneuver
 Pincer Movement
 Feint
 Rotating your Forces
 Blitzkrieg
 Breakthru
 Leapfrogging
 Divide and Conquer
 Center Peel
 Infiltration
 Encirclement
 Breakout
 Bait and Bleed
 Fabian Strategy

 Reference Guide
 The Basics
 A&A Encyclopedia
 Basic Strategy
 Cities
 Economy
 Oil and Ammo
 Terrain
 Display/Control
 Keyboard Shortcuts
 Mouse Control
 Recommended Settings
 Infantry
 Infantry
 Recon Infantry
 Regular Infantry
 Mortar Infantry
 Anti Tank Infantry
 Engineer Infantry
 Sniper Infantry
 Commando Infantry
 Conscript Infantry
 Assault Infantry
 Goliath Infantry
 Heavy Infantry
 Banzai Infantry
 Flamethrower Infantry
 Airborne
 Airborne HQ
 Heavy Airborne
 SaS Paratroopers
 Banzai Airborne
 Mech
 Mechanized HQ
 Halftracks
 Artillery Halftracks
 Anti Tank Halftracks
 Rocket Trucks
 Armor
 Armor
 Light Tanks
 Medium Tanks
 Heavy Tanks
 Artillery Tanks
 Anti Air Tanks
 Flame Tanks
 King Tiger Tanks
 Tankettes
 Rocket Tanks
 Airpower
 Airpower
 Special Ops
 Special Ops
 Upgrades
 Upgrades
 Infantry Upgrades
 AT Mech Upgrades
 Arty Mech Upgrades
 Armor Upgrades
 Arty Tank Upgrades
 Upgrades to Skip
 List of All Upgrades
 Generals
 Generals
 Germany
 Rommel
 Rundstedt
 Kesselring
 Manstein
 Great Britian
 Montgomery
 Mountbatten
 Wavell
 Wingate
 Japan
 Yamamoto
 Kuribayashi
 Mikawa
 Nagumo
 Russia
 Chuikov
 Konev
 Zhukov
 Rokossovski
 United States
 Arnold
 Eisenhower
 Nimitz
 Patton
Admin
Be Respectful - No Anger or Hostility, Thats What The Gamespy Lobby is For
21-08-2007 9:13:pm
CoffeePrince
A&A is already supported by gameranger. Were inviting more players to join in there to make the game group a lot bigger. If your interested pls pm me here to get more details for game matches thanks and have a nice day fellow generals
13-04-2014 11:23:am
Montgomery1
By good luck I found this site just before getting the game.
24-08-2011 8:10:pm
Schwieger
Glad I found this
29-07-2011 9:17:pm
WW2Freak
Dude i love the game and now a member of the website i know a lot of u guys and my other profiles on it at [Iowa]DrugMonkey, ww2freak ,and bugs bunny
07-06-2011 3:35:pm
jcrfd
Amazing information and insight of the game, thanks so much for making a wonderful source for such an awesome game like Axis & Allies..
28-05-2011 12:02:pm
penguinlover7
Awesome site! It's chock full of great A&A info! I'm so glad I found an A&A community to become a part of.
12-03-2011 5:49:pm
OwNVictoryHour
Yep Lets Get This Site and Game to new people.
27-02-2011 1:20:pm
bucs1888
We need to start advertising the game on google or somethin
23-02-2011 8:32:pm
bucs1888
This site is great i never knew about it at first
22-01-2011 11:13:pm
Only registered users can shout. Please login or create an account.
Shout History | ShoutBox ©

INTEL
[ INTEL ]

· Military Tactics and Strategy
· List of All Upgrades


Armor > Flame Tank Regiment Axis and Allies RTS

The Churchill Crocodile was developed as an infantry support tank, and used it's specialized weapon, the flamethrower, to help take out hardened targets such as bunkers.
 
M4 Sherman Flametank??
Although the British Flame Tank is listed as: M4 Sherman Flametank... The icon from the game tells another story, which clearly resembles a Churchill Crocodile. The true Churchill Crocodile, unlike the Sherman Flametank, still had a main gun and the flamethrower replaced the MG. But it also towed a fuel tank which is something i wouldn't want behind me in combat. So either it was an oversight be game developers, or they changed it to keep these units from have both AP and FLAME attacks.

 
"The tank stage is the last and most difficult stage in Axis and Allies. It requires the most micro, because not only do you have to control a plethora of units in the field, but you have to defend your base from para drops and bomber planes." [more basic strategy]
 
 
When playing on maps with alot of forest or jungle Flame Tanks are not recommended.
In Axis and Allies, the Flame Tank is used much differently than it was in real life. Bunkers have no real place in the game, so the Flame Tank will have to matchup vs other armored units. At first glance, it has a relatively low attack value of 30 (see below), but remember this is flame damage, and no units or structures have resistance to fire; as they do against gunfire, AP, and explosive (see below). This being said, the true strength of the flame tank is not it's "firepower", but is it's ability to break enemy morale and cause them to rout (MoraleLossEffect .5)
 
Flame Tank Regiment
The Flame Tank regiment consists of:
[1] Command Tank
[2] Light Tank Units
[3] Flame Tank Units
 
Since the Flame Tank is a specialized regiment available only to Great Britian, we have to consider how it will matchup against other units: Flame Tank Unit vs Common Opponents. Then we have to look at the costs involved in deploying any armor regiment in our Comparison of Armor Regiments, followed by how well the Flame Tank can compete on a regimental basis in our Flame Tank Matchups.
 

 
 Flame Tank Unit vs Common Oppponents [HOW TO READ]

British
Crocodile
Flame Tank
Flamethrower

400/440
7
30/30
range = 6

German
Tiger I
Heavy Tank
88mm Gun

500/500
10
85/95
range = 22

Japanese
Type 2 Ke-To
Medium Tank*
75mm Gun

375/375
5
55/55
range = 20

Russian
IS-2
Heavy Tank
122mm Gun

550/605
9
80/90
range = 20

United States
M3A1 Stuart
Light Tank
37mm Gun

300/330
4
50/60
range = 18


 

Flame Tank Units *
[health = 400] 
[defense 7] 
[speed-max 3.5] 
[acceleration 2.5]
[range 6] 
[recharge-time 3] 
[MoraleLossEffect .5] 
[base-resistances]
60% 50% 10%
* BEFORE UPGRADES
When determining the strength of the flame tank regiment, you have to consider how it will matchup versus the units it will likely be facing.

Flame Tank versus AT-Mech
Does well versus AT-Mech but has trouble chasing down and "finishing" enemy regiments, due to significantly slower speed.



         Flame Tank versus Infantry
Counter mid-game infantry spam attacks with a quick division of crocodiles. No infantry does well against flame tanks.
Flame Tank Units *
[health = 400] 
[defense 7] 
[speed-max 3.5] 
[acceleration 2.5]
[range 6] 
[recharge-time 3] 
[MoraleLossEffect .5] 
[base-resistances]
60% 50% 10%
* BEFORE UPGRADES
When determining the strength of the flame tank regiment, you have to consider how it will matchup versus the units it will likely be facing.

Flame Tank versus Heavy Tank
In equal numbers, the flame tank can hold it's own versus heavy tanks, but lacks enough "firepower" to finish off enemy regiments or gain ground.

 
 

      Flame Tank versus Arty Tank
Matches up better vs equal numbers of arties, as the flame units do well against the light/medium tank units, and the 6 man squad of the flame regiment helps against bombardment.
When playing on maps with alot of forest or jungle Flame Tanks are not recommended.
About Morale Loss Effect
The thing that makes mortars and arty tanks successful on the field of battle is their ability to break enemy morale. The same is true for the flame tank regiment, as it can damage enemy morale faster than any other unit, as long as targets are in it's very limited range. Although the flame tank only has a morale loss effect of 0.5, it can fire three times faster than arties or mortars.
 
When playing on maps with alot of forest or jungle Flame Tanks are not recommended.
About Flame Damage
Flame damage is unique because buildings, vehicles, and infantry have no resistances to fire, as they do to gunfire, explosive, and armor piercing. Depending on the unit attacked and damage type, resistances can be as high as 50% (the damage inflicted is reduced by resistances)
                           

 
"The Churchill Crocodile is the most powerful flame-thrower in the world today", declare Mr. Geoffrey Lloyd who, as Minister of Petroleum, formed in 1940 the organization known as the Petroleum Warfare Department. "With its special fuel it shoots a flame that is truly terrifying and deadly. We designed this weapon to burn out the strongpoints of the Atlantic Wall and Hitler's Fortress-Europe and to save the lives of our infantry carrying out the assault. All this has developed form our first crude experiments of improvise burning oil defences on the beach at Ramsgate on a June afternoon in 1940. All of us who were there became keen believers in the effectiveness of flame warfare. That band grew and included people with the most varied, and indeed unorthodox, qualifications."

The War Illustrated, Volume 8, No. 190, Page 300, September 29, 1944.

 
 
                           

 

 

Flame Tank Regiment - Churchill Crocodile
 
 
In Conclusion
Key to Success with Flame Tanks
In order for Flame Tanks to be successful on the field of battle, they must be able to get in close to their enemies, due to limited range. Support them with artillery or airpower for maximum effectiveness. At times, they lack the speed and AP damage to finish of enemy regiments on their own, so diversify your forces and mix with SaS, AT-Mech, or Arties.

 
When playing on maps with alot of forest or jungle Flame Tanks are not recommended.
Artillery Support
While the Flame Tank regiment can certainly do well on it's own, it will perform much better if supported by artillery. Try deploying a division of "arties" to support your "flamers", or team up with an ally.
 
Beware of Forest, Jungle, and City Terrain
When possible, stay in open terrain with your Flame Tanks, as it's important to engage the enemy point-blank quickly, due to the extremely short range (6) of the flame tank unit. Forest, Jungle, and City Terrain will slow your units down, and make it difficult to succeed versus Arty Tanks, since they can continually bombard the approaching flame tanks before they are even in range to retaliate. When playing on maps with alot of forest or jungle Flame Tanks are not recommended.
 
Important Upgrades
Great Britian is lacking in armor upgrades, but the most important upgrades for the Flame Tank regiment can all be researched at the Motor Pool (Flame Tanks, Mechanical Reliability and Diesel Engines) or Corp HQ (Foraging). You can save your money and delay purchasing an Artillery Brigade until later as Plentiful Ammunition is the only worthwhile upgrade there... For the full story see our Guide to Upgrading Your Tanks | Armor
 
Flame Tank Regiment - That concludes the basics of the Flame Tank regiment in Axis and Allies RTS. Like our story? Please Digg it! Have a correction, addition, question, or other? You can contribute to our A&A wiki, post in the official forum thread..

OFFICIAL FORUM THREAD  

FEATURE BLOCKED! You must be a registered user for this feature. Registration is free, easy, and private. Register Today!


KMA Clan


 Legal disclaimer | WW2 Images

 Legal disclaimer | Axis and Allies RTS

A&A.com ©
.:: Top User of Today ::.

.:: Top A&A Sites ::.


Atari - Axis and Allies
[Rank: 1] [Hits: 1741]


Axis and Allies Wiki
[Rank: 2] [Hits: 1368]


Triple Threat Clan
[Rank: 3] [Hits: 1324]


Spotters Guide
[Rank: 4] [Hits: 1145]


Kiss My Ass Clan
[Rank: 5] [Hits: 1006]


Timegate Studios
[Rank: 6] [Hits: 1000]


Encore
[Rank: 7] [Hits: 991]


Misfits of War
[Rank: 8] [Hits: 948]


CSM - Christ Saved Me
[Rank: 9] [Hits: 841]


Dead Killers
[Rank: 10] [Hits: 784]
<< June 2017 >>

S M T W T F S
        123
45678910
11121314151617
18192021222324
252627282930 

Favorite Japanese Infantry

Commandos
Mortars
Heavy Airborne
Banzai



Results
Polls

Votes: 1549
Comments: 0
Monday, August 24, 2009
· Teamspeak 3 soon to be Released?
Thursday, August 20, 2009
· GameSpy Shuts Down Gaming Fan Sites
Thursday, July 30, 2009
· Noob Tip: How to Hotkey a Group of Regiments
Thursday, July 31, 2008
· Japanese Mortars or Heavy Airborne?
Thursday, July 24, 2008
· List of All Special Ops
· List of All Upgrades
· Upgrades to Skip
· Guide To Airpower Upgrades
· Guide To Artillery Tank Upgrades
· Guide To Tank - Armor Upgrades
· Guide To Artillery Mech Upgrades
· Guide To Anti Tank Mech Upgrades
· Guide To Infantry Upgrades
Monday, July 21, 2008
· Recommended Basic Gameplay Settings
Sunday, July 20, 2008
· Counting Bombs
Friday, June 13, 2008
· German Armor | Spotting a King Tiger
Thursday, May 01, 2008
· Keyboard Shortcuts
Wednesday, March 26, 2008
· Ukraine
· Southern Europe
· Philippines
· North Africa
· India
· Germany
· France
· Alaska
· Battle of Stalingrad
· Normandy Breakout
· The Burning of Moscow
· Operation Market Garden
· Battle of Kursk

Older Articles

DOWNLOAD DEMO

 
System Requirements:
Win98/SE/Me/2000/XP
Pentium III 1.5 GHz
256 MB RAM
HD 1.4 GB
8x CD-ROM
64 MB Video
DirectX 9.0c
56 kbps/Cable/DSL
for Internet play
The Official VOIP

FREE DOWNLOAD

Voice Communication
Software of
axis-and-allies.com
and the A&A
Community
You have been warned!
We have caught 238 shameful hackers.

NukeSentinel(tm)
(Original PHP-Nuke Code Copyright © 2004 by Francisco Burzi)
Page Generation: 0.27 Seconds

You can syndicate our news using the file backend.php

Distributed by Raven PHP Scripts
New code written and maintained by the RavenNuke™ TEAM


All logos, trademarks, and GNU Free Documentation in this site are property of their respective owner(s). www.axis-and-allies.com is an independently run community site for the Axis and Allies RTS, and is not affiliated with Atari, Timegate, Gamespy, or Encore Entertainment. Axis & Allies © 2006 Encore Software, Inc. All rights reserved. AXIS & ALLIES is a registered trademark of Hasbro, Inc. GameSpy and the "Powered by GameSpy" design are trademarks of GameSpy Industries, Inc. All rights reserved. GameSpy Arcade is an independent gaming service run by GameSpy. TimeGate Studios and the TimeGate Studios logo are trademarks of TimeGate Studios, Inc. Any comments and forum posts are property of their posters, all the rest ©2007- by www.axis-and-allies.com


:: fisubice phpbb2 style by Daz :: PHP-Nuke theme by www.nukemods.com ::
:: fisubice Theme Recoded To 100% W3C CSS & HTML 4.01 Transitional & XHTML 1.0 Transitional Compliance by RavenNuke™ TEAM ::